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#31 |
Yokai trainer
Join Date: May 2013
Location: Alola
Posts: 9,659
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I'm training for this right now!
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#32 |
Writer of PRLW Series
Join Date: Jul 2013
Posts: 1,106
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I signed up. My team might need a little tweaking but it seems okay at the moment.
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#33 |
Mighty Morphin
Join Date: Jan 2012
Location: Za Warudo
Posts: 25,465
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Quote:
You've encountered most of my Pokemon already, do you think three dual type physical attackers, a dual type special attacker awaiting a Mega Stone, a rather mediocre dual Flying type supporter, a Sunny Day monotype physical attacker, a Yanmega that you trained up, and a Baton Passer dual type that really should have had Speed Boost instead of Poison Point because I didn't remember that when training the Venipede?
Sure, there are the Pokemon from my initial playthrough, but those aren't properly trained. I don't even know how to make a Team capable of withstanding all types! And no team can do that, so don't worry so much. This is all for fun. Besides, as Captain Picard puts it: ![]()
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#34 |
Go beyond...PLUS ULTRA!!!
Join Date: Jan 2012
Location: Higher than you'd think, but lower than you'd hope.
Posts: 7,044
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Ok, I'm signed up.
I really should get a team ready...
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#35 |
Banned
Join Date: Feb 2013
Location: Central Minnesota
Posts: 10,390
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As do I.
I've got three Physical Attackers, two Special Attackers and a mediocre Supporter. I need some Rapid Spin, some walls for both Attack types, better supporters, another Special Attacker (I'm thinking Analytic Beheeyem), an EV trained Speed Boost Baton Pass Scolipede (I'll trade for it with an EV trained Poison Point Physical Attacker Scolipede ![]() |
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GoseiWonder |
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#36 |
Tokusatsu Hero
Join Date: Jan 2012
Location: Austin, TX
Posts: 5,525
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BTW, Mega Blaziken is out.
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#37 |
Banned
Join Date: Feb 2013
Location: Central Minnesota
Posts: 10,390
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Are there tiers?
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GoseiWonder |
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#38 |
Mighty Morphin
Join Date: Jan 2012
Location: Za Warudo
Posts: 25,465
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Tiers would complicate things. I figure it's simpler to make a ban list and have the rest of the Pokemon be fair game.
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#39 |
Tokusatsu Hero
Join Date: Jan 2012
Location: Austin, TX
Posts: 5,525
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Anyone think we'll be able to get 3 more participants? 16 would be such a nicer number to work with.
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#40 |
Space Ninja
![]() Join Date: Oct 2011
Location: Baltan Star (or Maryland)
Posts: 1,193
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Or you could kick someone out.
![]() Unless any of us know people in particular willing to play that haven't signed up, I'm not so sure we can get three more. Maybe one. Or hey, prove me wrong, I don't mind!
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