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#81 |
Echoing Oni
Join Date: Jan 2012
Posts: 10,688
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#82 |
Titanium Forever
Join Date: Jan 2012
Location: Shell Rock, Iowa
Posts: 1,046
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who didnt pilot a zord on OO
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#83 |
Charging Up!
Join Date: Jan 2012
Location: Easton,Pennsylvania
Posts: 2,463
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Same could be said for SPD.Alot of bad guys had zords on that too thanks to Broodwing.(And no I by far am not lumping SPD in with OO seeing as how SPD was 100 times better.lol)
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#84 |
Titanium Forever
Join Date: Jan 2012
Location: Shell Rock, Iowa
Posts: 1,046
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thats true. did spd even have a mcguffin to make the MOTW grow?
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#85 |
leader of cyber v team
Join Date: Jan 2012
Location: edf
Posts: 1,449
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daidenjin move on own in denjiman - denjiman piolt daidenjin too
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cb1 the brave |
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#86 |
Member
Join Date: Dec 2012
Posts: 599
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Well, as much as I love cluster f****, you really don't have to have then. in every season. I do agree on jungle fury though. I felt that some of their combinations are lazy. Hurricanger did an excellent job though. Really love their Mecha. The final mech was perfect. I had all the zords yet, it wasnt too busy on the design, and looked clean and huge. One thing that bugs me though is that sometimes when they form new Mecha, they don't change the face. One example would be the Ground Gosei Great. Don't get me wrong,.it looks nice and one of my favorites, but, all they really did in the face area was splitting the legs. Also, one of the things that I'm not really a fan of is limb swapping. I like zords that change the look of the robo to some degree, but limb swapping just changed the arms. Some cbinations did look good, but, it gets borin greally quickly. Abaranger was a prime example of that. So was wild force and OO.
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#87 |
Charging Up!
Join Date: Jan 2012
Location: Easton,Pennsylvania
Posts: 2,463
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Quote:
Well, as much as I love cluster f****, you really don't have to have then. in every season. I do agree on jungle fury though. I felt that some of their combinations are lazy. Hurricanger did an excellent job though. Really love their Mecha. The final mech was perfect. I had all the zords yet, it wasnt too busy on the design, and looked clean and huge. One thing that bugs me though is that sometimes when they form new Mecha, they don't change the face. One example would be the Ground Gosei Great. Don't get me wrong,.it looks nice and one of my favorites, but, all they really did in the face area was splitting the legs. Also, one of the things that I'm not really a fan of is limb swapping. I like zords that change the look of the robo to some degree, but limb swapping just changed the arms. Some cbinations did look good, but, it gets borin greally quickly. Abaranger was a prime example of that. So was wild force and OO.
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#88 |
Sentai of the Ages
![]() Join Date: Jan 2012
Location: Pennsylvania
Posts: 16,715
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Quote:
I think the reason Boukenger/OO kept with limb swapping was to keep with the more realistic feel of it.Most combos dont change faces,just have helmets or mask that they put over the faces.I do agree with you on Abaranger tho,the combo between the first and second mech couldve been better then "heres a backpack and platform that was the second mech"
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#89 |
Titanium Forever
Join Date: Jan 2012
Location: Shell Rock, Iowa
Posts: 1,046
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i dont think that big jet megazord looks bad but i really dont remember that in operation overdrive and i watched the whole series.
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#90 |
Member
Join Date: Dec 2012
Posts: 599
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Quote:
I think the reason Boukenger/OO kept with limb swapping was to keep with the more realistic feel of it.Most combos dont change faces,just have helmets or mask that they put over the faces.I do agree with you on Abaranger tho,the combo between the first and second mech couldve been better then "heres a backpack and platform that was the second mech"
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