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#531 |
Big Bad Wolf.
Join Date: Apr 2013
Location: Raiding tombs.
Posts: 9,529
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I'm actually getting more and more convinced by this show. The theme is GREAT. And the lack of detail or extra pieces on the suits allows some really dynamic poses and movement, which would perhaps be otherwise limited by big shoulderpads or extra bits of armour and stuff they normally add to sentai suits. I still don't really know if I like them but seeing One in his pose up there, fighting that monster and all the other quirky little poses in the scans, I dig it a lot. I also really like the like the look of the weapons as well.
The only downside is...wow this all looks really...cheap, huh? The morpher and the weapons look so plastic they could easily be off the shelf roleplay toys, if this was Saban I'd suggest there were. And although I don't hate the giant robos design, he looks like an action figure that turns into a bunch of toy trains. Awful.
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#532 |
Half-Boiled Lifestyle.
Join Date: Oct 2013
Location: Bonn, Germany
Posts: 5,623
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Those pics are downright epic.
Everything I see looks really good and I cant wait for the show to start. |
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#533 |
Master of Water
Join Date: Jan 2012
Posts: 6,246
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You and me both, love those pics! The train miniatures in particular...they look fantastic!
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#534 |
Half-Boiled Lifestyle.
Join Date: Oct 2013
Location: Bonn, Germany
Posts: 5,623
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#535 |
Master of Water
Join Date: Jan 2012
Posts: 6,246
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I've no doubt the CGI stuff will show up at some point, but like they said in the Talkin' Toku podcast, miniature work seems to be coming back, along with live sets. It really started with Go-busters.
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#536 |
Half-Boiled Lifestyle.
Join Date: Oct 2013
Location: Bonn, Germany
Posts: 5,623
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Yup probably during some finisher for the giant robot.
But so far everything we saw was pure miniatures and I am absolutely in love with that. |
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#537 |
Master of Water
Join Date: Jan 2012
Posts: 6,246
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As long as they limit the CGI on the mecha themselves, I'm fine. I realize it is necessary sometimes, but occasionally they go overboard and it's not that convincing.
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#538 |
Big Bad Wolf.
Join Date: Apr 2013
Location: Raiding tombs.
Posts: 9,529
|
I really dunno how I feel about either, to be honest with you. On the miniature side, I just find it usually looks so bad it completely breaks the illusion, there really doesn't feel like there's been any advancement in like fifteen years. I mean surely there must be something they can do to make it feel more like a real city?
Like at least in shows like Mikazuki they intersperse sequences from the ground level, utilising extras and stuff, so you at least have some sense of it taking place in our dimension, and not some weird cardboard dimension where cities have absolutely no people, and are completely devoid of any sound either. But then on the other hand, toku CGI...has a long, long way to go and usually when they switch over to CGI stuff, it looks absolutely terrible and I find myself longing for toy cars and cardboard buildings again.
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#539 |
Half-Boiled Lifestyle.
Join Date: Oct 2013
Location: Bonn, Germany
Posts: 5,623
|
Quote:
But in Sentai there is no excuse most of the time not to use miniatures. The Robots mostly do nothing when they are not combined so they dont really have to be cg. |
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#540 |
![]() ![]() ![]() Join Date: Oct 2011
Location: Lexington, Ky
Posts: 16,328
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Quote:
Quote:
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