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#9511 |
Banned
Join Date: Feb 2013
Location: Central Minnesota
Posts: 10,390
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GoseiWonder |
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#9512 |
Mighty Morphin
Join Date: Jan 2012
Location: Za Warudo
Posts: 25,465
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I do hope the FS and the Wonder Trade functions make a return. Those were two of my favorite features of X/Y.
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#9513 |
Yokai trainer
Join Date: May 2013
Location: Alola
Posts: 9,659
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Does anyone wonder what town they'll make use of a 3D environment will be?
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#9514 |
Resident priest of Godoka
Join Date: Apr 2013
Location: Houston, TX
Posts: 4,176
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I can see Sootopolis, Mossdeep, and Ever Grande city for towns. Sky pillar, Mt. Pyre, and Mt. Chimney for outside locations. All these would be nice.
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![]() Necrozma, thirsts for your light!
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#9515 |
Space Ninja
![]() Join Date: Oct 2011
Location: Baltan Star (or Maryland)
Posts: 1,193
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My guess based on what FRLG and HGSS did is that the Hoenn Dex will remain entirely intact and unchanged. Unlike those games, the Dex doesn't have to be adjusted for move evolutions because no Pokémon with that evolution style is native to that region and item-based evolutions, locations or Incenses that were made in Gen IV and later could easily be excluded until the postgame content.
I wonder when the game will allow for the use of Mega Stones, though I'm guessing postgame too. Would be interesting whether the Gen I starter stones, Abomasite, Aerodactylite, Ampharosite, Garchompite, Houndoominite, Kangaskhanite, Lucarionite, Mewtwonite X and Y, Scizorite, and Tyranitarite remain exclusive to XY. Interesting that many of the stones I've named are available during the initial story of the game and don't require the postgame sundial quest to obtain, like they were intentionally made easier to obtain in preparation for just such a remake.
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#9516 |
Yokai trainer
Join Date: May 2013
Location: Alola
Posts: 9,659
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I assume Steven will give you Aggrons mega stone.
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#9517 |
Resident priest of Godoka
Join Date: Apr 2013
Location: Houston, TX
Posts: 4,176
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I really do hope that Sceptile and Swampert get a mega at least for the post game. Because only having Blaziken as a Hoenn starter mega makes no sense at all.
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![]() Necrozma, thirsts for your light!
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#9518 |
Go beyond...PLUS ULTRA!!!
Join Date: Jan 2012
Location: Higher than you'd think, but lower than you'd hope.
Posts: 7,044
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If those and Trainer customization don't, I will be severely disappointed.
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#9519 |
Mighty Morphin
Join Date: Jan 2012
Location: Za Warudo
Posts: 25,465
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Quote:
My guess based on what FRLG and HGSS did is that the Hoenn Dex will remain entirely intact and unchanged. Unlike those games, the Dex doesn't have to be adjusted for move evolutions because no Pokémon with that evolution style is native to that region and item-based evolutions, locations or Incenses that were made in Gen IV and later could easily be excluded until the postgame content.
I wonder when the game will allow for the use of Mega Stones, though I'm guessing postgame too. Would be interesting whether the Gen I starter stones, Abomasite, Aerodactylite, Ampharosite, Garchompite, Houndoominite, Kangaskhanite, Lucarionite, Mewtwonite X and Y, Scizorite, and Tyranitarite remain exclusive to XY. Interesting that many of the stones I've named are available during the initial story of the game and don't require the postgame sundial quest to obtain, like they were intentionally made easier to obtain in preparation for just such a remake. Quote:
I guess they may pull an X/Y and give Blaziken a second mega evo while the other two get one. Trainer customization would be nice, too.
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#9520 |
Yokai trainer
Join Date: May 2013
Location: Alola
Posts: 9,659
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Blaziken alpha and omega?
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