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#41 |
Kamen Ride Or Die
Join Date: Aug 2019
Location: Chicago, IL
Posts: 6,732
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Oh, sure, it's not like I thought this was a bad episode or anything -- it mostly just felt like it needed a little massaging to get the Hiromu stuff to land better. I certainly wouldn't argue against anyone who loved it, though. I mean, I even started to appreciate it more by the end of the write-up!
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#42 |
Kamen Ride Or Die
Join Date: Aug 2019
Location: Chicago, IL
Posts: 6,732
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TOKUMEI SENTAI GO-BUSTERS MISSION 5 - “THE DANGERS OF OVERHEATING!”
![]() I really love what this show can accomplish with such a small cast. The command crew is in, like, one scene; Enter, uh, enters and splits; the delivery drivers get maybe six lines between them. This whole episode is devoted to the three Busters navigating the sides of themselves they usually hide, and that’s about it. (The Buddyroids are here, too, but… I sort of don’t know how to think about them yet? Gorisaki might as well be Ape Deneb, which I love, while Nick is Accel Momotaros. I know that their relations to their Busters is more complex, which is the theme of this episode, but so far they’re just the fun Robot Imagin. Hard to say more about them yet than that I think they’re funny in this one, and a little sweet.) The bulk of this episode is Yoko learning that Ryuji has been sheltering her from the battle insanity he gets when he overheats, and it’s treated less like the comedic consequences of Hiromu’s chicken phobia or Yoko’s low blood sugar collapses, and more like a rampaging lunatic who will gleefully terrorize the people he cares most about. It’s… a little dark! And it’s to the show’s credit that they push it as far as they do. Yoko completely breaks down sobbing, and Ryuji treats the aftermath like a horrifying drunken bender. But the rest of the characters treat it like an unfortunate incident, not the irrevocable shattering of a familial bond, and I think that’s the secret to what makes this episode work. Characters like Gorisaki and Hiromu don’t downplay or minimize what happened with Ryuji – it's for sure surprising and traumatic – but they also recontextualize it as something that’s a condition that Ryuji has been suffering from for years, and he’s strained to keep it from affecting Yoko. There’s no solving it, just like Yoko’s and Hiromu’s weak points. It’s bad, and no one likes it, but it’s a part of who Ryuji is. It’s a slightly weird message – you could 100% read it as Dad Just Likes To Have A Drink After Work So Get Off His Back – but I like the way the show tries to reframe it as less about how Ryuji’s going to make things up to Yoko, and more about how Yoko needs to be a grown-up about Ryuji’s weakness. She’s not a kid anymore, so she needs to understand that Ryuji is more than just a big brother or a rampaging monster or a Go-Buster or a wiseass – he’s all of those things, and none of them negate each other. ![]() IT’S TIME FOR Red Buster! …just like how Hiromu isn’t any less a badass action hero that cares about his teammates/siblings, just because he cannot be trusted not to make a social situation worse by opening his mouth, or because he freezes when he sees a cartoon chicken on a billboard and almost lets the Megazord kill two men and steal a tanker of Enetron. He’s more than those screw-ups! Those hilarious, hilarious screw-ups! (Seriously, great episode for Hiromu being the butt of several jokes, but still detonating the Megazord and being there for Yoko when she needed someone. People are complex! It’s a theme!) |
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#43 |
Veteran Member
Join Date: May 2019
Posts: 2,871
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So for a bit of naming hilarity, this week’s Metaloid is named “Tireloid” despite clearly being created from a motorcycle. And in the Power Rangers adaptation of this episode, he was named “Cycletron”, but created from a pile of tires (and car tires at that). Which made me realise why these robots are called METALoids: They’re always created from something made at least partially of metal.
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#44 |
Kamen Ride Or Die
Join Date: Aug 2019
Location: Chicago, IL
Posts: 6,732
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Quote:
So for a bit of naming hilarity, this week?s Metaloid is named ?Tireloid? despite clearly being created from a motorcycle. And in the Power Rangers adaptation of this episode, he was named ?Cycletron?, but created from a pile of tires (and car tires at that). Which made me realise why these robots are called METALoids: They?re always created from something made at least partially of metal.
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#45 |
Standing By
Join Date: Feb 2020
Location: USA
Posts: 2,616
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Quote:
Quote:
It?s a slightly weird message ? you could 100% read it as Dad Just Likes To Have A Drink After Work So Get Off His Back ? but I like the way the show tries to reframe it as less about how Ryuji?s going to make things up to Yoko, and more about how Yoko needs to be a grown-up about Ryuji?s weakness. She?s not a kid anymore, so she needs to understand that Ryuji is more than just a big brother or a rampaging monster or a Go-Buster or a wiseass ? he?s all of those things, and none of them negate each other.
But I can understand why he'd want to protect Yoko from the dark truth, since she hasn't had a normal childhood and mostly only had Ryuji and Usada to rely on for the last 13 years, so it makes sense that she would get so upset about seeing Ryuji become "the monster". It's all a tragic misunderstanding and I'm glad they were able to resolve it maturely and strengthen their relationship. Quote:
IT?S TIME FOR Red Buster!
?just like how Hiromu isn?t any less a badass action hero that cares about his teammates/siblings, just because he cannot be trusted not to make a social situation worse by opening his mouth, or because he freezes when he sees a cartoon chicken on a billboard and almost lets the Megazord kill two men and steal a tanker of Enetron. He?s more than those screw-ups! Those hilarious, hilarious screw-ups!
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#46 |
The Immortal King Tasty
Join Date: Jan 2012
Location: Every diner you've ever been to.
Posts: 4,019
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It's an episode exploring a situation where a child has their idealized notion of a parental figure shattered, and I feel like it actually becomes more identifiable specifically because the exact details of the plot aren't. The viewer kinda gets to fill in the blanks and connect it to their own life however they wish, and the show gets to develop its characters on its own terms without having to agonize too much over an allegory. The end result is a smooth story that can be very relatable, but even if it's not, still offers a great look into the relationships of the show's cast.
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#47 |
Kamen Ride Or Die
Join Date: Aug 2019
Location: Chicago, IL
Posts: 6,732
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Quote:
(I really love how much of an accidental jerk Hiromu is! It's such a fun choice for the show's nominal lead character.) Quote:
It's an episode exploring a situation where a child has their idealized notion of a parental figure shattered, and I feel like it actually becomes more identifiable specifically because the exact details of the plot aren't. The viewer kinda gets to fill in the blanks and connect it to their own life however they wish, and the show gets to develop its characters on its own terms without having to agonize too much over an allegory. The end result is a smooth story that can be very relatable, but even if it's not, still offers a great look into the relationships of the show's cast.
(Also... literally every time I see that title I think it says "THE DANGERS OF OVEREATING!", and I feel like Hiromu should lay off of Yoko's candy needs.) |
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#48 |
Kamen Ride Or Die
Join Date: Aug 2019
Location: Chicago, IL
Posts: 6,732
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TOKUMEI SENTAI GO-BUSTERS MISSION 6 - “COMBINE! GO-BUSTER OH!”
![]() Perfect example of a stock tokusatsu story, livened up with a heavy amount of action, a steadily mounting number of insane obstacles, and a little bit of specificity, until we get a charming and relatively enjoyable episode of Go-Busters. It’s not the deepest or most surprising story, to be honest. It’s basically One Guy On The Team Tries To Do Too Much, and that really leaves out virtually everyone except for Hiromu, since no one else in this episode needs to learn anything. This isn’t last episode, where a variety of characters had to deal with overlapping personal crises; this is just Hiromu Needs To Learn To Let Go, and it takes the whole episode to get there. (The flashbacks help explain why Ryuji doesn’t just immediately tell Hiromu what he’s doing to keep the team from succeeding, but it still feels a little unnecessarily padded.) Everyone in the cast is just trying to stay alive until Hiromu can work through his obvious self-centered/martyr belief that he’s responsible for everyone’s safety, and then they can all get back to work. The way this thing smartly disguises the thinness of the plot is by just going Defcon 1 on everything from almost the first scene. We get a Base Under Siege plot from both an internal AND an external threat, requiring the Go-Busters to battle through their own base, eventually wringing out a victory from the simple fact that none of them died in the end. It’s a very fun episode of action and collapsing safety, but as soon as it’s over it’s like, Hey, we didn’t really accomplish much. I mean, there’s Go-Buster Oh! That’s cool! I don’t love the design – it’s just boxes on boxes, in ways that seem less effective in combat – but the episode at least gives us the triumphant formation of the combined Buster Machine, followed by the requisite Not Facing The Explosion detonation climax shot. It feels appropriately grand, the culmination of the team acting in unison. Except, again, it was pretty much just Hiromu. There's not a single point in this story where Yoko and/or Ryuji need to raise their game or learn an important lesson about teamwork. They were both doing their jobs well the whole time! This isn’t some Den-O Climax Form or Zi-O Trinity Form thing, where multiple characters need to figure out their stuff before they can tap into the combined power of their connection – it’s literally just the entire cast waiting for Hiromu to stop doing too much and screwing up. That’s it. That’s the lesson. The rest of the episode makes up for it with some jovial villainy (Enter! In rare form!) and tense stakes, but it’s all in service of a standard plot, minimally applied. Not a winner for me, this one, despite so many fun ingredients. ![]() IT’S TIME FOR Snacks! This is such a minor thing, but I noticed it last episode without being able to find a spot to touch on it, so I’m glad it came up again: The Go-Busters have their own branded snacks for Yoko? This is what Japan’s tax dollars are going to, making sure Yoko doesn’t have to get by with mass-produced biscuits and candy? I love it, it’s so stupid, it’s so great. |
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#49 |
Ex-Weather Three leader
Join Date: Jan 2012
Posts: 11,674
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Quote:
This is such a minor thing, but I noticed it last episode without being able to find a spot to touch on it, so I?m glad it came up again: The Go-Busters have their own branded snacks for Yoko? This is what Japan?s tax dollars are going to, making sure Yoko doesn?t have to get by with mass-produced biscuits and candy? I love it, it?s so stupid, it?s so great.
![]() For those not familiar, Calbee is the Japanese snack company that made Kamen Rider Chips back in the days and still a big snack company that's around.
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![]() Last edited by Sunred; 08-21-2024 at 01:31 AM.. |
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#50 |
Veteran Member
Join Date: May 2019
Posts: 2,871
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So here we are, at the big robot debut. Personally, I prefer Ace on its own as a design. And while some people would call it unusual to debut the main robot 6 weeks in, that’s actually the pretty standard debut point if it isn’t in the first two episodes. The only ones to do it later were Dairanger (which took 8 episodes), Ohranger (7 episodes) and Donbrothers (12 episodes). Though then again, I’ve got a Mecha related piece of merch which identifies Ace as the main mech for Go-Busters, so…
Also, this is the first time we see two types of enemy Megazords together. So I have to ask which is your favourite look? Alpha (the one with the antenna and the wide neck), Beta (the one that just has a large head with one eye) or Gamma (the one with the head crest)? |
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