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#311 |
Veteran Member
Join Date: Dec 2014
Posts: 1,525
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#312 |
Veteran Member
Join Date: Aug 2021
Posts: 2,513
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But all of the above reasons, in principle, apply to all children's content. Worrying specifically about Sentai, given that the franchise, at least in Japan, is at the top, seems excessive to say the least.
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#313 |
Veteran Member
Join Date: May 2019
Posts: 2,765
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So I remembered a list someone made calculating how much each head wroter for Kamen Rider wrote out of the episodes of the series they were showrunner for (since there are 5 Rider shows that changed head writers partway through, and one with two head writers who wrote different episodes). So I decided to do the same for each Super Sentai season (I’m going with the very high probability that Tomioka will be doing the last episode of Boonboomger, because it would be very strange if he didn’t).
Sentai Head Writer percentages. Gorenger: 51/84 (60.8%) JAKQ: 26/35 (74.3%) Battle Fever: 36/52 (69.2%) Denziman: 30/51 (58.8%) Sun Vulcan: 29/50 (58%) Goggle Five: 29/50 (58%) Dynaman: 31/51 (60.7%) Bioman: 37/51 (72.5%) Changeman: 39/55 (70.9%) Flashman: 36/50 (72%) Maskman: 35/51 (68.6%) Liveman: 37/49 (75.5%) Turboranger: 33/51 (64.7%) Fiveman: 33/48 (68.75%) Jetman: 29/51 (56.9%) Zyuranger: 34/50 (68%) Dairanger: 26/50 (52%) Kakuranger: 32/53 (60.4%) Ohranger: 23/48 (47.9%) Carranger: 28/48 (58.3%) Megaranger: 22/51 (41.1%) Gingaman: 36/50 (72%) GoGoV: 23/50 (46%) Timeranger: 40/51 (78.4%) Gaoranger: 38/51 (74.5%) Hurricaneger: 23/51 (45.1%) Abaranger: 26/50 (52%) Dekaranger: 27/50 (54%) Magiranger: 16/49 (32.7%) Boukenger: 23/49 (46.9%) Gekiranger: 24/49 (48.97%) Go-Onger: 25/50 (50%) Shinkenger: 42/49 (85.7%) Goseiger: 24/50 (48%) Gokaiger: 25/51 (49.01%) Go-Busters: 36/50 (72%) Kyoryuger: 48/48 (100%) ToQger: 36/47 (76.6%) Ninninger: 39/47 (82.97%) Zyuohger: 34/48 (70.8%) Kyuranger: 42/48 (87.5%) Lupinranger vs Patranger: 33/51 (64.7%) Ryusoulger: 32/48 (66.7%) Kiramager: 20/45 (44.4%) Zenkaiger: 47/49 (95.91%) Donbrothers: 49/50 (98%) King-Ohger: 48/50 (96%) Boonboomger: 25/48 (52.1%) |
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#314 |
Ex-Weather Three leader
Join Date: Jan 2012
Posts: 11,402
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#315 |
Veteran Member
Join Date: Aug 2021
Posts: 2,513
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It occurred to me that Super Sentai should resume replacing the rangers. That is, this was never a particularly popular technique and was only practiced out of necessity, but it seems to me that right now it would benefit the franchise.
Firstly: this allowed us to increase the number of rangers (and therefore toys) without creating overly cumbersome teams and devoting time to each character. That is, for example, the Black Ranger leaves and is replaced by the White Ranger, etc. Secondly: since these replacements will be in advance (plus/minus are spelled out), this will make it possible to create more complex and less predictable stories, which are now more the prerogative of the Riders. Characters will leave, return, try themselves in different roles, and all this will diversify the franchise well. |
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#316 |
Veteran Member
Join Date: Aug 2021
Posts: 2,513
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And finally, I want to share my opinion about these replacements in the show where they were used most often. Namely, in Battle Fever J. The change of Miss America as a whole was good for the show. Yes, I would have preferred that Diana's place be taken by Tomoko or Keiko, but it is typical for tokusatsu to prefer introducing a new character to changing the status of an old one. . However, Maria was clearly a likable and even necessary character who updated the show well.
But the Cossack replacement, in my opinion, turned out to be extremely unsuccessful. Yes, Daisuke Ban is a recognizable face, but his character, Makoto Jin, does not at all cover the loss of Shiraishi. These are two very different characters, which is reflected in the way they are presented in the opening. Shiraishi saves a girl from under a car, then crashes into a pole while Jin shoots. And in fact, this is precisely why the loss of Shiraishi is such a big blow to the show. He is the most sympathetic and selfless member of the team. Each episode dedicated to him is essentially a story about how he helps someone. And this is very important so that the viewer can understand that in the show good fights evil, and not just guys in colorful suits beating each other up. And here's the thing. There is nothing wrong with replacing a character with someone completely different.But then the replacement must open up new perspectives, as in the case of Mary. But Jin doesn’t give it. Basically, he's the same calm cool guy as Den Masao, who is already on the team. Only even calmer, cooler and without a sense of humor. Not that it added anything to the show, which suffered from the loss of Shiraishi. And I seriously don't see how any of the Jin-centric episodes couldn't have been done with another character. So, as for me, the writers got into trouble with him and only the presence of a recognizable actor, loved from other shows, saves the situation a little. |
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#317 |
Veteran Member
Join Date: Feb 2019
Posts: 2,648
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I finished Time Ranger on Tubi today.
As I own 15 of them (5 Man - Deka) from Shout Factory I will finish these first before I stream the rest.
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Currently watching Galaxy Man - Aba and To Quger - Don Bros. on DVD. |
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#318 |
Stronger Than You
Join Date: Jan 2012
Location: nyet
Posts: 25,415
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Random thought crossed my mind. I got curious curious, how often do the main mecha and sixth ranger's mecha have a combination? While it's typically seen as a given, does it happen as often as we assume it does each season?
And I also wanted to know how far one could stretch the idea of a combination. Does standing on a mech mean they've now combined? Zyuranger/MMPR S1 has Zyutei Daizyujin/Mega Dragonzord (And the Ultra combination), so that's a Yes. Dairanger/MMPR S2 has one that's debatable. Won Tiger can't combine with RyuuseiOh, but it does have the Heavy Armor Qi Palace...Which involves Won Tiger sitting inside Daimugen, and the individual components of DaiRen Oh standing on top of Daimugen in their Qi Palace formation. Does this count as a combination if no one is combining? I dunno, so I'll put a tentative Maybe? for this one. Kakuranger/MMPR S3 is the first one that truly matters on whether or not you're going with PR or Sentai. For PR, it's an easy Yes, since all 5 Ninja Zords plus Tommy's Falconzord. But Kakuranger's sixth stand in is the extra hero, Ninjaman, who can't combine, making it a No. Ohranger/Zeo holds another contentious option. King Pyramider and Ohranger Robo's combo is just the components of Ohranger Robo standing on King Pyramider like an aircraft carrier, while Super Ohranger Robo's combo is just it standing inside Pyramider. No combining, just carrying with extra steps...So...Maybe? Carranger/Turbo is a clear cut No. Signalman's robot can't combine with rangers'. And even considering Turbo's Phantom Ranger as a full blown ranger, giving the Rescue Megazord Artillatron's cannons a combination does not make. Megaranger/In Space pushes things a bit. While the Mega Winger can't interact with the Astro Mega, it can with the Mega Voyager. However, it's only able to equip it's wings and nothing more. Hard to call it a real combination, so much like the Rescue Megazord getting some cannons, Mega Voyager getting some wings I wouldn't call a full combination. No. Gingaman/Lost Galaxy is lacking a sixth ranger, and the stand in cannot combine with any of the mechs. Easy No. GoGoV/Lightspeed Rescue once again varies depending on which version we're going with. GoGoV lacks a sixth ranger entirely, not even having a stand in extra hero, so No. However, Lightspeed has the Titanium Ranger, whose official zord is the Max Solarzord, which can combine to make the Lightspeed Solarzord, so...Yeah. Even if footage of Ryan piloting the thing is rare, it's still his. Timeranger/Time Force is a No. While Time Robo can ride V/Q-Rex, it's not a combination, just one mech hitching a ride on another. Gaoranger/Wild Force is a surprising No. Despite the play feature revolving around part swapping, there's no real way to combine all 6 rangers' mechs. Hurricanger/Ninja Storm is close. However, it falls just short. Tenkuujin and the Dolphin zord don't seem to get along, as no combination makes use of both, leaving it out of the final 2 combinations. No. Abaranger/Dino Thunder is also an unfortunate No. Brachio participates in no combinations, merely hauling the others into battle (And being used as a ramp once or twice). Dekaranger/SPD finally nets us a 6 person combination, not excluding any rangers for Super Dekaranger Robo. Yes Magiranger/Mystic Force Once again opts to not, as Travelion sticks to itself. No. Fun fact: For the toys, Travelion's torso can replace Magiking's, but that's still axing Phoenix and Fairy (And the other cars), so it's still no. Boukenger/Operation Overdrive. Despite having the impressive 10 part Ultimate Daibouken, it doesn't utilize any of Siren Builder's mech to do so. So No. Gekiranger/Jungle Fury is also an easy No. Regardless of Touja or Fire, the Rhino and Red's mech are put together, while the other 3 rangers' mechs just run alongside it (Also, not a six man team anyway, but even including Rio and Mele, the other 3 mechs just kind of running still invalidate it) Go-Onger/RPM A very strong Yes. G12 is one of the poster boys for clusterfuck combos, and for good reason. And all 7 rangers were already together for G9, so an even bigger combo is just icing on the cake. Shinkenger/Samurai is also another Yes, though much weaker. All 6 rangers' mechs come together for Daikai Shinken Oh, though by the time we reach Samurai HaOh, pink and yellow's mechs are just kind of hanging off the rear wheels? Eh, still, they achieved a full blown combo earlier, so it's fine. Goseiger/Megaforce is another Yes. Back to back, fantastic! Ground Gosei Great makes use of all six rangers, as well as an additional Headder for good use. While their final mech, Gosei Wonder, can't interact with Ground, they still managed a full combo of all 6. Gokaiger/Super Megaforce is most definitely a No. While their Kanzen Gokai Oh is impressive, it eschews the other 4 Gokai machines and 2/3 of Gokai Silver's GoZyuJin. Go-Busters/Beast Morphers is a very solid Yes. Great Go-Buster goes through extensive methods to use everything, even to it's own detriment of looking chunkier than a fat kid at a golden corral. Kyoryuger/Dino Charge is a curious No. Despite it's abundance of various combinations, there is no combination that uses all 5 main rangers and Kyoryu Gold. Hell, it takes until their final combo to even use all 5 main rangers in one combination. ToQger needs the help of the secondary mecha, Diesel Oh, when combining with Build Dai-Oh but they get there. Yes. Ninninger/Ninja Steel is an easy Yes. I'm not so pedantic as to consider whether the individual shuriken should be included. Zyuohger is another easy Yes. The first 9 cube animals all come together. Their final form pushes it by excluding the trailer portion of Cube Rhino, but Tousai King gets it done. Kyuranger/Cosmic Fury ends our streak. The closest we get is Kyutamajin, but that excludes nearly every mecha, only using the Kyutama. So No. Lupinranger vs Patranger is a very curious situation. Now, we obviously have Good Cool Kaiser VSX, a combination that uses all 7 rangers mechs. However, viewing each team as individuals, there is no combo between Lupin/Pat X's trains and the normal mecha. However, there is still a combination that makes use of all the main mechs, even if they have to be with their enemies to do so, so Yes Ryusoulger/Dino Fury continues the tend of having a highly customizable system, and not utilizing it to it's fullest. Once Mosa Rex starts appearing in combinations, the other rangers' mechs tend to be excluded, unfortunately. No Kiramager is another No, with Gigant Driller doing it's own thing. Zenkaiger continues on with the lack of full combos. While we get a 5 man combination at the end, Crocodai Oh is never modified to interact. Sad. No. DonBrothers though, has a hell of a final combination, making use of both of Jiro's mech and the Phoenix. Yes King Ohger then takes it even further, not just making use of all 6 rangers, but even each auxiliary mech too, for a huge combo in God King Ohger. Yes. Boomboonger has us asking if one mecha squatting as another stands behind it to fire a big attack counts as a combination. I don't consider it, but others may, so...Maybe? Going through, it's curious to see that, if only going by Sentai, we don't have a definitive 6 ranger combination for 9 years (Ohranger to Dekaranger. Even further if you're like me and you're hesitant to count Ohranger's combinations). We also max out at 2 different 3 year streaks of full combos. Additionally, despite introducing the sixth ranger over 30 years ago, only 11 seasons actually feature a full 6 ranger team combination. I find it interesting that it's not as common as we assume it is.
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#319 |
Fangirl-Type Humagear
Join Date: Jun 2017
Location: Massachusetts, USA
Posts: 823
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Well, that takes some pressure off us to figure out how the heck to work the sixth's mecha into every fan-series robot we think up
As a related question, it seems like sixth rangers always get their own robot, but are there any who just have non-humanoid mecha and only get to be in a humanoid robot by combining with the other rangers?
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The mask you wear by choice shows more about you than the face you were given by chance. |
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#320 |
Stronger Than You
Join Date: Jan 2012
Location: nyet
Posts: 25,415
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Quote:
Well, that takes some pressure off us to figure out how the heck to work the sixth's mecha into every fan-series robot we think up ��
As a related question, it seems like sixth rangers always get their own robot, but are there any who just have non-humanoid mecha and only get to be in a humanoid robot by combining with the other rangers? Dragon Caesar and Top Galer are the only two. Several sixths do need additional components to become humanoid, but they often debut alongside them (Or close to), and are essentially treated as their personal mechs. Gao Silver's personal animal is Gao Wolf, but the other two are his as well. Same for Gosei Knight's Ground Leon, but owning the Air and Sea Leon Headders, too.
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